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Challenges become available after defeating Tyrant Overlord Baal. Completing a challenge provides special bonuses that make the progression of the game easier. They can be completed multiple times to get the same reward again, up to a set limit.

Double Rebirth Challenge (DRC) Edit

Double Rebirth Challenge (DRC) is the simplest and easiest challenge. It only requires the player to repeat the climb from Hyperion to Tyrant Overlord Baal with a rebirth multiplier reset to 0.

Unlock Condition Edit

Defeat Tyrant Overlord Baal.

Restrictions Edit

None.

Rewards Edit

10 bonus GP when you defeat Baal. 500.000 stats multi

For each DRC completed, whenever you unlock Might, you immediately gain one level in all Might skills. These levels count towards your permanent total Might. You can gain up to 50 free levels this way.

Strategy Edit

This challenge can be easily completed from the moment it is available, as it has no special requirements or restrictions.

Banked GP and Crystal Power (CP) for higher stats helps speed up the challenge. As do high pet stats. (3k growth is good, higher is better.)

Early rebirths benefit greatly from creation count and creation speed increases, as creating scales strongly with both.

Later rebirths (once monuments and upgrades are unlocked) benefit a lot from build speed and clone cap, like P. Baal runs.

Eventually you will want 3450% creation speed or higher, to be able to black bar clones and early creations even with no rebirth multiplier.

When starting a DRC, unless your multipliers are already low, do some quick rebirths to squeeze out some GP, since you will loose multis anyway.

Ultimate Baal Challenge (UBC) Edit

Overview Edit

Ultimate Baal Challenge (UBC) requires the player to defeat Baal with almost all of their statistics reset, similar to having a new game.

Unlock Condition Edit

Defeat Tyrant Overlord Baal.

Restrictions

The challenge resets your GP bonuses, unspent GP, CP, and your rebirth multipliers back to their starting values. One-time GP bonuses such as Improved Next At are not kept, but can be bought again during the challenge. The pets stat contribution is disabled, except pet campaigns, which can still be leveled. Might skills can be leveled but your permanent Might bonus is disabled. DRC might rewards are withheld, but CBC might rewards are not.

Clone dividers, training caps, and base divinity generator stats are kept.

During the challenge Lucky Draws cannot be opened, but they can still be collected.

After succeeding, you will get everything other than your multipliers back.

Rewards Edit

The first UBC completed permanently unlocks UBv2 and the crystal factory.

100 GP + any GP not spend on pet food during the challenge (this does include GP spent on one-time clone and divinity boosts) + any leftover unspent GP earned during the challenge.

The stats increases of P. Baal 2 and on will be reduced by 1% per UBC completed, to a maximum of 50%. Since this stacks with each successive P.Baal, this reward can get VERY dramatic.

Each P.Baal grows in power by a factor of 100 - n, where n equals the number of times you completed a UBC, e.g. No UBC completed: 100- 0 = 100x power each P. Baal, 16 UBC's completed: 100 - 16 = 84x power each P.Baal. With no UBC's completed, the maximum P.Baal in the game will be v125. With all 50 UBC's completed this is extended to v147.

Strategy Edit

Having all of your 1 caps will greatly help speed up the time of this challenge, as well as having the premium upgrade Improved Next At For Challenges. A level 1 Planet allows you to more quickly kill your clones at the end of each rebirth to raise the clone cap.

(For Kong or phone app) Hoarding ad points can help shave off a lot of time on your UBCs, by spending them on creating speed to get you clone cap higher, earlier, or by purchasing divinity.

Rare items like godly liquids and chakra pills also help.

Ultimate Arty Challenge (UAC) Edit

Like a UBC, but you lose even more and can only press the rebirth button 4 times.

Unlock Condition Edit

Defeat Tyrant Overlord Baal.

Restrictions Edit

On top of everything you lose in a UBC, you also lose your training cap reduction, planet, and access to TBS. You will get 4 rebirths to get to Baal (5 if you include the rebirth to initiate the challenge, rebirth number is in parenthesis on the rebirth button).

Reward Edit

200 GP, 10 million statistics multi, and 2% P. Baal growth reduction additive with UBC reward to a max of 50%. Refer to the UBC section for details on how growth reduction works. Completing the UAC for the first time unlocks the turtle pet, and a pet token is awarded for the 2nd completion. No further tokens are awarded afterwards.

All of your GP stats will return after completing this challenge, and like the UBC, any GP spent during the challenge is refunded.

Finally, you get a neat, cosmetic "arty was here" sign.

Strategy Edit

Recommend previous UBC completed for access to crystals in rebirths 4 and 5. This speeds up the last two rebirths considerably, and allows quicker normalizing if you've missed some goals in earlier rebirths.

The benefits from NRC, 1KC and AAC help with this challenge. This challenge is probably either the first one you should do or the last, because it takes several weeks and the rewards are not proportionate to the effort.

Ultimate Universe Challenge (UUC) Edit

The Ultimate Universe Challenge (UUC) doesn't reset anything, you simply make a universe on your next rebirth to finish this challenge.

Unlock Condition Edit

Have a level 5 Planet.

Restrictions Edit

None.

Reward Edit

Your Planet level is increased by 1, up to a max of 50.

Strategy Edit

Be able to build a 25/25 or higher divinity generator while defeating all 5 ultimate beings to maximize your divinity income. This means around 800k clones and the equivalent BS. 22+ CC allows you to save a lot of divinity by manually creating the necessary materials instead of autobuying. For example, creating moons and above with 22 CC reduces the total divinity requirement to 1.72 quintillion.

When you're ready to build your universe, turn off autobuying on moons or planets and above, then use the creation calculator spreadsheet to see what your Next Ats should be set to so your god will automatically make exactly what is needed without wasting divinity.

All Achievements Challenge (AAC) Edit

The All Achievements Challenge (AAC) does not reset anything, and simply tasks you with completing every in-game achievement. This means reaching level 10 million on all trainings, 10 million kills on all monsters, and every creating achievement from Light to Universes.

Unlock Condition Edit

Complete one UUC.

Restrictions Edit

None.

Reward Edit

You will receive 1% greater bonus from achievements, as well as -1% to the level requirement for all training/monster achievements. This caps after 50 AACs for +50% bonuses to achievements, and half the level requirement for all achievements.

Strategy Edit

As long as you have the ability to make 3 universes within 3.5 days and hit BB speed on killing Monster Queen, then you're doing AACs as quickly as possible. On the bright side, each additional one goes slightly faster.

While AACs aren't difficult, they are very time-consuming compared to most other challenges (with sufficient stats), so many players opt to do them after the more difficult challenges. You may even want to wait until you can kill all UBv2s in order to maximize the amount of GP you can gain during an AAC.

It helps to know how high you can get your divinity generator (for Black Holes & upgrades and ToG upgrades) compared to might training to defeat UBv2s. So you could upgrade your divinity generator as much as possible on the first day and also level might to 100 @clones on planet to defeat UBs easier and get physical & ultimate crystals. When you finnished building the div gen, you might want to focus on creation & battle modules to get more divinity / get your clones back faster after attacking UBs and save divinity while getting the creations for Black Holes.

Don't forget about doubleing your statistic multi for 50 GP if you need to (to not waste the possible higher rb multi).

1K Clone Challenge (1KC) Edit

You liked DRCs? Getting pretty and easy and fast at this point, right? Now do them with only 1000 clones.

Unlock Condition Edit

Complete 2 DRC.

Restrictions Edit

Like a DRC, with the added restriction of having only 1000 clones until you defeat Baal.

Reward Edit

You will receive +5% speed when training Might skills, up to a maximum of +200% (3x speed), after 40 1KC's have been completed.

Strategy Edit

10,000% or more build speed is highly recommended, as well as a large banked pool of GP and all of your training one caps. Pets help a lot, as well as completed GSCs. The more DRCs and CBCs the better, because it's practically impossible to train might with only 1k clones. It is better to start it after you have maxed DRCs first.

Ultimate Pet Challenge (UPC) Edit

This... is a weird challenge. You're going to head into what seems to be a normal rebirth. However, you can't fight the gods yourself, only your pets can. This challenge does not reset your rebirth multipliers.

Unlock Condition Edit

Have a total of 10k+ growth from all your pets.

Restrictions Edit

Only your pets can fight gods until you (or they) defeat Baal. Banked GP does not help (except to make your god withstand the attacks), planet multi has no effect.

Reward Edit

Future campaigns run by your pets will have a a 5% boost to their final reward. This applies to every campaign. Your pets will give more growth, gain more pet stones and rare items, have a better chance at GP, gain more levels, and give more multi. This caps after 20 UPCs, with a max bonus of 100%.

Strategy Edit

First, how it works: on top of your basic pet stats, you have 3 multipliers: gods defeated, monuments, and pet pills. Each god gives you a multiplier when defeated for the first time. Defeating them again after rebirthing does not give any more. Monuments and their upgrades affect your pet stats much like they do god stats. Pet pills come from item campaigns done during UPCs at a rate of 1 for every 10 pet stones brought back (rounded up, so 65 pet stones = 7 pet pills though the game actually uses the exact numbers like 6.5 pet pills in this case).

28-36 hours is a decent time for UPCs. With 10 pets (each at least 2.3k growth), only 1 hour item campaigns with at least 55 pet stones per hour and about 4-12 hours to level the pets (at least 1m total stats per pet).

As you can see in the following screenshot (online function plotter), to reach the target pet pill multiplier of 10^21, you need about 35 hours with 4 pet pills per hour, ~28h with 6 pet pills/hour and ~19h with 14 pet pills/hour. http://prntscr.com/jbiklp http://prntscr.com/jbv2kp

When you start a UPC see what item campaign stat tier you can realistically reach with your pets' growths, then train 10 pets up to that level and use them to run item campaigns as frequently as possible. Other pets should either be training, running level campaigns, or running divinity campaigns (for more monuments with a target multiplier of about 10^9 and upgrades.)

Focus your clones on monuments, the divinity generator, and defeating UBs to build up divinity and build as many monuments and upgrades as possible.

Might unleash does affect your pet stats and is extremely powerful. Generally an unleash will let you defeat 2 more gods above what you can with your base stats.

There's no reason to rebirth during a UPC unless your rebirth multipliers are too low to defeat Baal, because your god's health and defense must still be able to endure his attacks. You should always start a UPC with high enough multipliers for that because rebirthing needlessly resets your pet stats and monument multiplier.

No Divinity Challenge (NDC) Edit

Before this challenge begins, you perform a Double Rebirth resetting your multiplier. You must defeat Baal while not being able to buy creations with divinity.

Unlock Condition Edit

Have a creation count of at least 50.

Restrictions Edit

You can't buy anything with divinity.

Reward Edit

Each NDC completed adds to your base divinity generator stats as though you defeated 1 more god, and the autobuy cost of creations is decreased by 0.3%. Reward capped at 50.

Strategy Edit

Have as much Creation Count as possible. 50+ is enough, while 100+ makes them almost as quick as DRCs.

Once monument upgrades are available, focus on Mighty Statues and Mystic Gardens, since it's practical to create 20 mountains and forests manually in the time it takes to unlock Might each rebirth.

God Skip Challenge (GSC) Edit

Like a DRC, but one god is missing and so is everything unlocked by defeating that god. First missing god is Chronos, second is Coatlicue, third is Amaterasu, and so on.

Unlock Condition Edit

Defeat Tyrant Overlord Baal.

Restrictions Edit

None for the first few runs. Gets much harder as earlier gods are skipped.

  • Nephthys - No divinity, just like an NDC
  • Diana - No Monuments

Reward Edit

Your Crystal Power's benefits are increased by 2%, up to 50% after 25 Challenges completed. The 26th doubles that bonus to 100%.

Strategy Edit

Until Freya is not much harder than a DRC, so it is recommended to do at least that much.

Freya: Have a ratio of 4:3:3 between Temple of God, Pyramids of Power, and Godly Statue. This corresponds to a ratio of 22:7:2 in the number of clones.

Cybele: Fight stronger monsters than you normally would. Save one-time sources of divinity (pet campaigns, UBs, GP buys) until Might unlocks, then push as far down the monster list as possible before popping them to maximize your divinity income. After passing Freya focus on Mystic Gardens and Tombs of the Gods due to the relatively low divinity costs of their upgrades.

Nephthys: Like with NDCs, once monument upgrades are unlocked focus on Mighty Statues and Mystic Gardens and try to create 20 mountains and forests manually.

Diana: It'll be slow, but if you can finish this one you can finish all GSCs, since Itztli is more or less the same. Don't forget that in the last couple of rebirths you can make enough divinity to create a few crystals.

Other early gods: many of these block Mystic Gardens but allow Mighty Statues. This means your stats will be enormously skewed in favor of offense, so wherever possible (unspent GP, crystals) focus on Mystic. The gods get to swing before you, so no matter how high your attack is you need to be able to take one hit to beat them.

Black Hole Challenge (BHC) Edit

Think of this as one step up from the UUC. You lose no multipliers, but have to make 1 black hole, with 1 upgrade to complete this challenge.

Unlock Condition Edit

Complete one All Achievements Challenge.

Restrictions Edit

None.

Reward Edit

The material cost for Black Holes and their upgrades will be reduced by 2%. In addition, each black hole up to the number of completed BHCs will give 5% chance of GP per hour. These both cap after 40 BHCs, for 80% reduced material cost and GP generation tripled for a maximum of 3 GP/hour (1 GP from the first 4 black holes, as usual, plus 2 GP from 40 black holes).

GP per hour from black holes will be

0.25 * [Number of bhs (up to 4)] + 0.05 * [Number of bhs (up to the number of BHCs)]

The materials needed for a 1/1 BH will decrease after each BHC according to the following table:

# Reduces # Reduces # Reduces # Reduces
1 Galaxy 11 None 21 Galaxy 31 None
2 Universe 12 Both 22 Universe 32 Both
3 None 13 Galaxy 23 None 33 Galaxy
4 Both 14 Universe 24 Both 34 Universe
5 Galaxy 15 None 25 Galaxy 35 None
6 None 16 Galaxy 26 None 36 Galaxy
7 Universe 17 Both 27 Universe 37 Both
8 Galaxy 18 None 28 Galaxy 38 None
9 Both 19 Universe 29 Both 39 Universe
10 None 20 Galaxy 30 None 40 Galaxy

Strategy Edit

With 100 CC you need about 13 quintillion divinity for a 1/1 Black Hole.

10k% BS and 1m clones let you build a 100/100 divinity generator in a bit over a day and the BH an hour after that. More is better, as always. Anything that creates divinity faster (like pet campaigns) helps.

No Rebirth Challenge (NRC) Edit

A DRC is too easy with rebirthing, so let's remove the ability to do so.

Unlock Condition Edit

Complete one 1KC.

Restrictions Edit

Like a DRC, but you can't rebirth.

Reward Edit

250 bonus GP when you kill Baal.

Ultimate Beings will respawn 1% faster per NRC completed, to a max of 20%. To compare to the base spawn rate for each UB:

Ultimate Being 0 NRC Spawn Time 20 NRC Spawn Time
Planet Eater 1:00:00 48:00
Godly Tribunal 2:00:00 1:36:00
Living Sun 3:00:00 2:24:00
God Above All 4:00:00 3:12:00
ITRTG 5:00:00 4:00:00

In the end, this means you will gain 25% more crystal energy and divinity from UBs overall.

Strategy Edit

This is one of the most demanding challenges, stat-wise. 50k+% building speed, 10m+ clones, 10k+% cs, 100k% Might bonus, able to train up to million+% pet bonus, and 20k+% unspent GP bonus. With all that a run could still take 3+ days.

Planet Multi Challenge (PMC) Edit

Your goal is to get a Planet Multiplier of 20 billion (2.0 E+10 %). Every completed PMC increases the goal by another 20 billion. (20 billion + 20 billion * PMCs completed.)

Unlock Condition Edit

Complete at least one Ultimate Universe Challenge and have at least 500,000 shadow clones.

Restrictions Edit

None.

Reward Edit

5GP * # PMCs completed and UBs will drop 2% more energy on defeat. Maximum of 50 PMCs.

Strategy Edit

Have a level 50 planet, be able to defeat all UBv2s, and finish NRCs (optimal but not necessary) to increase UB respawn rate.

DRCs, CBCs and 1K help raise Might levels much faster and as a result defeating UBv2s and raising Powersurge much faster.

Clone Buildup Challenge (CBC) Edit

You start of without your GP purchases (similar to an UBC) and have to build up your Clone count to 99999.

Unlock Condition Edit

Unlock Challenges

Restrictions Edit

Like UBC this challenge resets your GP bonuses, unspent GP, CP, your rebirth multipliers and total Might bonus back to their starting values.

You can't buy/increase shadow Clones with GP purchases.

After succeeding, you will get everything other than your multipliers back.

Reward Edit

For every completion you'll get 20,000 more max clones (effectively 50 GP), 10 chocolates and 1 free level in all Might skills whenever Might is unlocked in a rebirth. Maximum of 50 CBCs.

Unlike the free Might levels from a DRC these aren't "real" levels. They increase the effects of the Might skills themselves but do not add to your permanent total Might or increase the level up time of Might skills.

Strategy Edit

This is a Challenge that focus solely on creating and killing off clones. Try to avoid actually sitting at the clone soft cap by assigning clones to fight monsters that are too strong for them and letting the game automatically replenish them as they die.

Have as much Pet Growth as possible before starting as well as Pet Exp Overflow , as it will speed killing Gods, which will give you GP to spend on Creation Speed. DRCs will help each time you unlock Might.

Spend all your GP on creation speed.

Crystal Power Challenge (CPC) Edit

Gather crystal power equal to 100 + (20 * # Challenges completed)

Unlock Condition Edit

Have at least 1000 CP.

Restrictions Edit

None

Reward Edit

Crystal modules will need 2% fewer clones to produce crystals and will finish production 1% earlier per challenge completed (25 Max).

There are no limitations on the number of rebirths you can use in this challenge; the CP can be gathered over several rebirths. The challenge will end when a rebirth pushes you over the limit needed.

When you finish a CPC, you will be prompted for if you want to start a new CPC.

Crystals 0 CPC 25 CPC
Regular crystals 10.000 clones

10 minutes

5.000 Clones

7:30 minutes

Ultimate crystal 30.000 clones

10 minutes

15.000 clones

7:30 minutes

God crystal 50.000 clones

10 minutes

25.000 clones

7:30 minutes

Strategy Edit

As this is just as a normal rebirth, its all about killing UBs to gather energy and level up Crystal factory.

If you want to do short runs as in 3h10m runs, its advised to do 4 PMC before, as it will allow you to get an extra level on one of the basic factories at the 3h mark.

Daily Pet Challenge (DPC) Edit

You have 24h to let your Pet Multiplier grow. At the end the sum of all Pet Multipliers will be used to calculate the reward. Rebirthing does not reset your stat multipliers.

Unlock Condition Edit

Unlock Challenges

Restrictions Edit

None.

Reward Edit

Increases the Pet Food efficiency by log2(All Pet Multipliers * 100)%. Only the highest DPC ever completed counts toward this reward.

Every time you double your pet multiplier the reward will be up 1%.

Reward examples:

APM Reward (rounded)
100,000 17%
1,000,000 20%
10,000,000 23%
100,000,000 27%
1,000,000,000 30%
10,000,000,000 33%

Strategy Edit

Always have all your pets fighting clones to level. Having the automatic Half Stats button plus the ability to configure it will greatly increase your pets' leveling efficiency. If you need to be away for an extended amount of time, sending your pets on long level and multiplier campaigns is recommended.

There are diminishing returns on how fast your pets can level fighting clones. Eventually it will pay to switch to doing campaigns. It is recommended to run a multiplier campaign to boost your current multiplier. That will scale up the pet stats that you have already accumulated. If you have more than 10 pets you can run additional pets on a leveling campaign. It is recommended doing 12 hr campaigns as there are diminishing returns on both of these campaigns. When to start these campaigns will vary based on your pet stats. Starting your pets on the multiplier campaign based on which stat tier you can get your pets to. For the level campaign, starting it right before your pets reach a higher tier of level can greatly increase the rewards (ex a pet level 5000 can earn hundreds of more levels compared to a pets level 5001). See the pet page for more campaign details.

IMPORTANT: Turn off Offline progress each time you log-in. You will probably run this challenge only once (or maybe an extra second time after a few months of progress), so spending a day or 2 without offline progress, is certainly worth it, as the reward is very big for the extra day needed.

Daily Universe Challenge (DUC) Edit

You have 24h to build as many Universes as possible. At the end the created amount will be used to calculate how many Bonus Levels you get on TBS after every Rebirth.

Unlock Condition Edit

Complete a UUC in less than 1 day.

Restrictions Edit

Lucky Draws cannot be opened during challenge. Divinity purchases with GP and Ad points are disabled.

Reward Edit

After every rebirth you'll get log2(universes created) to all TBS levels. Only the highest DUC ever completed counts toward this reward.

Strategy Edit

Maximize your div gen with increased build speed. (Crystals, Chakra Pills.) Kill all the UBs for extra divinity and send your pets on div campaigns. Once you divinity generation is higher than your usage, modify your autobuy to buy next expensive creation. Adjust accordingly.

For even higher divinity efficiency, build up as much divinity as possible and then with ~2 hours left use the creation google spreadsheet to calculate how many universes you can create manually with that amount.

IMPORTANT: Turn off Offline progress each time you log-in. You will probably run this challenge only once (or maybe an extra second time after a few months of progress), so spending a day or 2 without offline progress, is certainly worth it, as the reward is very big for the extra day needed.

Daily Baal Challenge (DBC) Edit

You have 24h to beat as many P.Baals as possible after performing a Double Rebirth and losing all your stat multipliers. Depending on your highest killed P.Baal your Planet Level will be increased past 50.

Unlock Condition Edit

Complete a DRC in less than 1 day and have a planet of level 5 or higher.

Restrictions Edit

None.

Reward Edit

Every P.Baal killed increases your Planet Level by 1. Only the highest DBC ever completed counts toward this reward.

Strategy Edit

Similar to a DRC, but extended past Baal.

IMPORTANT: Turn off Offline progress each time you log-in. You will probably run this challenge only once (or maybe an extra second time after a few months of progress), so spending a day or 2 without offline progress, is certainly worth it, as the reward is very big for the extra day needed.